Coding the Parrot Mambo Drone

The Parrot Mambo drone can be coded via the Tynker App (iOS, Android) or via Swift Playground. If you choose Tynker, then you may need to enroll students (at cost) into their stunt pilot course. The Swift Playground, Parrot Education Accessory is free and will lead students through coding the drone rather than dragging and dropping blocks (as with Tynker).

I am currently working with a year 9 class, with an emphasis on developing algorithms, using the problem solving project sequence below.


DEFINE

  • team building
  • team work plan
  • design brief

DISCOVER

  • how to fly the drone
  • how to program the drone
  • identify what you need to know and the skills you need to complete the project

DESIGN

  • what is an algorithm
  • what is pseudocode
  • algorithm design

DELIVER

  • code the drone
  • publish a project portfolio

DEBRIEF

  • evaluate process and production skills

Resources

 


Using drones is a good opportunity to develop student ‘soft skills’ such as collaboration and communication because it forces you to work in a larger space than a normal classroom and with limited resources. I normally work in a computer lab, but needed to move to the library where the class could access the space as well as ipads. Back in the normal classroom, students are able to work on other aspects of their project.

You could extend on this and have students design and build the obstacle course. I started off on this path but realised that I needed a proper makerspace, with art supplies, storage for student projects and project spaces for teams to ‘make a mess’. If you have a makerspace, maybe give my  Drone Game Board Unit Plan a go.

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