I have just finished a unit for a year 8 STEM class. This is based on the resources available at Apps for good. Students team up to set up their own startup company and work together to design an IoT project that solves a problem. They back up their ideas with market research consult potential users. After this they create an IoT prototype and pitch their design to potential investors.
It is mapped against both Digital and Design Technologies ACARA standards.
I have just finished a unit for a year 7 STEM class. This is based on the resources available at do your bit, a challenge for children and teens to combine creativity and technology in solutions for the Global Goals. The coding is Microsoft MakeCode. It is mapped against both Digital and Design Technologies ACARA standards.
I have just finished a unit for my Senior ICT Applied class. In the unit, students design and code (makecode) wearables using the Circuit Playground Express. The unit is mapped to ICT Applied standards, but can be easily mapped to Digital Technologies.
I’m getting a head start with the new season of First Lego League by incorporating the Game challenge into Digital Technologies and STEM for year 8. This has resources for the 2019 challenge, but can very easily be updated for 2020 and beyond. I have tried to make it about designing algorithms with pseudocode, as much as possible, so that any coding IDE can be used. At the moment, it uses MakeCode and I plan on updating it to the new scratch-like EV3 Classroom when it is available.
I have just finished writing a Unit of Work targeted at the Vex IQ Challenge. This is using the ACARA standards, but could easily be mapped to others. It also incorporates some Agile Project Management skills.
The PDF version is embedded below, but the onenote version can be accessed via the DigTech link above.