We have a Sumo Robot competition coming up, so I thought I would publish an updated Unit.
I’m getting a head start with the new season of First Lego League by incorporating the Game challenge into Digital Technologies and STEM for year 8. This has resources for the 2019 challenge, but can very easily be updated for 2020 and beyond. I have tried to make it about designing algorithms with pseudocode, as much as possible, so that any coding IDE can be used. At the moment, it uses MakeCode and I plan on updating it to the new scratch-like EV3 Classroom when it is available.
I am a big fan of Lego Mindstorms and MakeCode. However, the firmware is a bit buggie. The main issues that I have had is that after a while, the EV3 drive does not map and no amount of restarts seem to fix it. The other is that there must be an issue with adding programs with the same filenames or something. Certainly, you can’t delete from the brick. This means that when you tweak a setting and upload your program again, the old version runs and not the new. Given the rate of prototyping cycles involved in Robotics, I hope they solve this one soon. Some guidance to solve these issues is below.TROUBLESHOOTING-EV3-WITH-MAKECODE
This is the seventh in a series of lessons that are designed to prepare students for Robotics competitions such as RoboCup and First Lego League. The target is students in year 5-8.1-Colour-Sensor-EV3-Line-Follower
This is the sixth in a series of lessons that are designed to prepare students for Robotics competitions such as RoboCup and First Lego League. The target is students in year 5-8.Ultrasonic-Sensor-with-Makecode-Mindstorms-for-LEGO-EV3